AI Insights · Timothy · October 2024
Top 5 Match 3 Games on Android in South America - Q3 2024
Explore the performance trends of the top 5 Match 3 games on Android in South America during Q3 2024, including download and revenue insights from Sensor Tower.
In the third quarter of 2024, the Match 3 gaming category on Android in South America exhibited intriguing trends across the top five games, as reported by Sensor Tower.
Empires & Puzzles: Dragon Dawn maintained a consistent performance in revenue, peaking at around $46K in late August. The game's weekly downloads began at nearly 10K in July, gradually decreasing to a low of approximately 5.2K in early September before recovering to 7.5K by the end of the quarter. The weekly active users experienced fluctuations, starting at roughly 52K, dipping mid-quarter, and recovering to about 51K by the end of September.
DRAGON BALL Z DOKKAN BATTLE saw its highest weekly revenue of around $26K in early August. The downloads hit a peak of 37K in the second week of July and displayed significant variance throughout the quarter, closing at approximately 14K. Weekly active users initially climbed to 121K in late July but showed a declining trend thereafter, ending the quarter at about 91K.
WWE Champions had a steady revenue flow, with a peak of $9.5K in early August. Downloads were particularly high at 8.7K in late July, although they significantly dropped towards the end of the quarter, finishing at around 1.4K. The active user base peaked at 15K in late July and saw a gradual decline, concluding September with approximately 9.6K users.
Puzzles & Survival achieved consistent weekly revenue, reaching its highest at $7.3K mid-August. Downloads fluctuated, peaking impressively at 16K in early August. The active users displayed a peak of nearly 29K in early August, but declined to around 16.7K by the quarter's end.
MythWars & Puzzles: RPG Match3 encountered a peak revenue of $9.2K in mid-July. The game saw its highest downloads at 5.6K in early July, with a declining trend throughout the quarter, ending at approximately 1.7K. Active users reached a high of nearly 19.6K in early August, before decreasing to about 13.7K by the end of September.
For more detailed insights, visit Sensor Tower's comprehensive reports on these games.